Nvidia Omniverse expands with better rendering, Teams integration and more
3D design, collaboration and simulation platform gets new connectors, real time ray traced subsurface scattering shader and Microsoft 365 integration.
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3D design, collaboration and simulation platform gets new connectors, real time ray traced subsurface scattering shader and Microsoft 365 integration.
Read moreWith Snaptrude v1.0 now available, Martyn Day examines how the BIM modeller can be used to augment Revit workflows and
Read moreRevizto is a Swiss Army knife for architects, engineers and contractors, providing review, 2D/3D coordination, model QA and drawing checks
Read moreDuring his Lord of the Rings inspired keynote at Autodesk University, Autodesk CEO Andrew Anagnost shared some massive news —
Read moreBelgian start up, Qonic, has ‘open sourced’ one of its key foundation technologies, to enable new ways of working with
Read moreTim Davies, buildingSMART UK & Ireland committee member and UK Construction Room lead, takes a look at the constituent parts
Read moreiConstruct software can help extend the value of the single 3D model from design and construction to facilities management Hexagon
Read moreIFC, the AEC-centric data model specification for interoperability, could be key to expanding the role that Nvidia Omniverse plays in
Read moreRemote graphics software now works on Apple M1 silicon and includes support for collaboration HP Anyware, the remote graphics software
Read moreNorwegian multidisciplinary engineering and design consultancy Norconsult using untethered VR headset for collaborative design review Unity Reflect Review, the immersive
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